Daniel (Dan) Johnston
Lecturer in Audio and Music Technology
- Spatial Audio
- Virtual Reality
- Exposure therapy
Following a decade of working as a DJ and producer, Dan graduated in 2016 from the University of Portsmouth with an honours degree in Music and Sound Technology. Following this he obtained an MSc in Audio and Music Technology and a PhD from the University of York. Throughout his research career, he has focused on the use of interactive and immersive audio for digital healthcare interventions. With projects examining how spatial audio can help to address auditory hypersensitivity in autistic young people. Additional projects also include a new extended reality environment for perceptual immersive audio listening tests, and live music performance within the metaverse. Before joining the audio lab as a lecturer, Dan also worked as a developer creating virtual reality based simulations for education, industrial training and heritage projects.
“SoundFields: A Virtual Reality Game Designed to Address Auditory Hypersensitivity in Individuals with Autism Spectrum Disorder” – Daniel Johnston, Hauke Egermann and Gavin Kearney
“Measuring the behavioral response to spatial audio within a multi-modal virtual reality environment in children with autism spectrum disorder” – Daniel Johnston, Hauke Egermann and Gavin Kearney