Gavin KearneyPhoto of Gavin Kearney

Professor in Audio Engineering

ORCID: 0000-0002-0692-236X


  • Spatial Audio
  • Ambisonics
  • Music production and reproduction in virtual and augmented reality
  • Accessibility through audio


Gavin Kearney is a Professor of Audio and Music Technology at the School of Physics Engineering and Technology at the University of York. He is an active researcher, technologist and sound designer for immersive technologies and has published over a hundred articles and patents relating to immersive audio. He graduated from Dublin Institute of Technology in 2002 with an honors degree in Electronic Engineering and has since obtained both MSc and PhD degrees in Audio Signal Processing from Trinity College Dublin. He joined the University of York as a Lecturer in Sound Design at the Department of Theatre, Film and Television in January 2011 and moved to the Department of Electronic Engineering in 2016. He leads a team of researchers at York Audiolab which focuses on different facets of immersive and interactive audio, including spatial audio and surround sound, real-time audio signal processing, Ambisonics and spherical acoustics, game audio / audio for virtual and augmented reality and recording and audio post-production technique development. He is also vice-chair of the AES Audio for Games Technical Committee.

Associated Active Projects

  • Evaluation of Spatial Audio Codecs (Google)
  • MINERVA: Musical Interaction for Networked Environments in Real-time Virtual Acoustics (EPSRC)
  • Enhancing Audio Description (AHRC)
  • Soundfields-Immersive therapy framework for autistic children with Auditory Hypersensitivity (National Institute for Health and Care Research)
  • A3I: Accessible Audio for Autistic Individuals (Screen Industries Growth Network)
  • BARC: Binaural Acoustic Response of Canines (UK Acoustics Network)

Highlighted Publications

“A Perceptual Evaluation of Individual and Non-Individual HRTFs : a case study of the SADIE II database” – Calum Armstrong, Damian Murphy and Gavin Kearney

“Innovative Computer Technology in music based interventions for individuals with autism – Moving beyond traditional interactive music therapy techniques” – Daniel Johnston, Hauke Egermann and Gavin Kearney

“Diffuse-Field Equalisation of Binaural Ambisonic Rendering” – Thomas McKenzie, Damian Murphy, and Gavin Kearney