VR Equipment & Studios
VR equipment and facilities across three sites
Physics & Engineering Technology Building (West Campus)
- PC-based VR workstations with their own control surfaces
Genesis 6 Studio (York Science Park)
- VR headsets and external head-tracking hardware
The Guildhall (York City Centre)
- A wealth of VR headsets and motion-tracking equipment
VR Hardware
The latest VR headsets
Headsets from Meta, Pico and Steam, allowing us to keep up with the latest developments in the industry.
Networked Experiments
Low-latency networked performance
Systems developed to allow performers to play over the network with low-latency. This allows for research into performer interactions within the metaverse.
Head-tracking
Native and bespoke systems
Built-in head-tracking and headphone-mounted systems have been used in experiments at the lab.
Loudspeaker Integration
Multi-channel loudspeaker arrays
Each of our sites is fitted with its own loudspeaker array to allow for immersive audio integration.
Game Engine Development
Unity & Unreal
Application development for a variety of research fields.
High-Profile Research
Maida Vale XR experiment
The MINERVA project facilitated a virtual recording studio in collaboration with the BBC's Maida Vale studios.
Perceptual Experiments
Enhanced by VR technology
VR headsets have changed the way we are able to conduct perceptual tests, integrating head tracking and facilitating interfacing.
Biometric Sensors
Wearbles
Allow user experience of using VR technologies to be closely monitored and analysed.